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Battle of the Somme – 1916

Дата публикации: 20-07-2025 02:58:23

Finally starting a new project thread, as my old one might be getting a little long in the tooth.

Основное содержимое страницы с новостью.

The Somme 1916 - One of History's Worst Battles (p2)

We’re back to finish up our wargame commemorating the 110th anniversary of the Battle of the Somme, beginning in July 1916.

System: Valor & Victory
Players: @oriskany vs. @rasmus

The Somme 1916 - One of History's Worst Battles

The Sitrep Podcast channel is back, everyone. Tonight we’re featuring a wargame commemorating the 110th anniversary of the Battle of the Somme, beginning in July 1916.

The system we’re using is “Valor & Victory” by Barry Doyle. Originally written as a World War 2 squad-level tactical system, expansions and modifications by Oriskany Jim shift the focus back to the grim trenches of the Great War.

The Battle of the Somme started with a massive offensive launched by the British and their Commonwealth allies in northern France. Losses on the first day would make it the bloodiest 24 hours in British history. Yet there were small successes, which we hope to replicate on our table today.

Savage Night Action at Empress Augusta Bay (P2)

We’re back to finish up our 1:1800 recreation of the Battle of Empress Augusta Bay, a WW2 naval action between the US and Japan in November, 1943.

Savage Night Action at Empress Augusta Bay

Savage Night Action at Empress Augusta Bay (WW2 Naval Wargame, P1)

General Quarters, General Quarters!  All hands to action stations for our 1:1800 recreation of the Battle of Empress Augusta Bay, a WW2 naval action between the US and Japan in November, 1943.

This is a gunnery action between surface warfare ships, fought at night in the Solomon Islands.  There were plenty of surface gun duels like this is the Pacific, all fought at night because of the dominance of airpower over naval operations.

We’re trying out a new wargame system called “Gunflashes at Midnight” – still in pre-alpha playtesting to see how it runs with live players.

Will the Americans win out with their faster-firing, radar-controlled guns?  Or will the Japanese score an upset with their larger guns and dreaded “Long Lance” torpedo?

Night Naval Brawl: Empress Augusta Bay, 1943

Playtesting a new system I have under design to more quickly and simply run in a club environment surface World War II naval engagements (the vast majority of which took place at night):  Gunflashes at Midnight.  Our first subject was the Battle of Empress Augusta Bay, including 22 ships in the wee hours of November 2, 1943 off the west Coast of Bougainville in the Solomon Islands.

Night Naval Brawl: Empress Augusta Bay, 1943

Night Naval Brawl: Empress Augusta Bay, 1943

Night Naval Brawl: Empress Augusta Bay, 1943

Night Naval Brawl: Empress Augusta Bay, 1943

Night Naval Brawl: Empress Augusta Bay, 1943

Night Naval Brawl: Empress Augusta Bay, 1943

Night Naval Brawl: Empress Augusta Bay, 1943

Night Naval Brawl: Empress Augusta Bay, 1943

Night Naval Brawl: Empress Augusta Bay, 1943

Night Naval Brawl: Empress Augusta Bay, 1943

Vietnam Wargame - Cedar Falls 1967 (New System!) P2

We’re back to finish up our game of One Hour Skirmish Wargame rules, set during Operation Cedar Falls in the Vietnam War.

Vietnam Wargame - Cedar Falls 1967 (New System!) P1

We’re trying a brand new system (at least for us) here on the channel, One Hour Skirmish Wargame rules by John Lambshead.  The scenario takes place during Operation Cedar Falls in the Vietnam War.

Specifically, we have elements of the 11th Armored Cavalry Regiment tasked with clearing a Viet Cong village in the infamous “Iron Triangle,” a dreaded stretch of communist-controlled territory northwest of Saigon.

Can the troopers of 11th Cav clear the vill, complete with booby traps, tunnels, and hidden VC units?

Bosnia 1992 - Rarely Explored Corners of Wargaming (P2)

We’re back to finish up our 15mm wargame scenario set in the Bosnian War of the early 1990s.

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