GTA Vice City Chain Game Round 95
The Chain Game is a community-based relay game where players work as a team taking turns to contribute progress towards a shared goal. In this round we're completing the classic edition of Grand Theft Auto: Vice City on PC "from Zero to Hero", from the very beginning to 100% completion.
Join by posting “I’ll take a turn”, downloading the last save file, completing one mission, and uploading the updated save file. Just do not save after failing a mission, getting busted, or wasted. The full set of rules are outlined below.
The Rules
The rules keep the game fair and enjoyable and should be read and understood by all players to minimise disruption.
Before You Play
Game Version
You will need to own the classic edition of Grand Theft Auto: Vice City on PC in order to participate but may need to convert the save file on GTASnP.com for your game version.
Community Respect
Be kind, respectful, and supportive to all members of our community.
Team Spirit
Remember that the Chain Game is about working as a team. Consider how much progress you make in one turn, remembering that other players may want to complete a variety of content in theirs.
The Lounge and Social Platforms
Only post in this topic when taking a turn. You can ask questions and learn more about the Chain Game in the Lounge, chat with our community on Discord, and follow our latest posts on X (Twitter).
Taking a Turn
Post in this topic to take a turn, then download the save file from the last turn and place it in your "GTA Vice City User Files" folder. If the URL seems suspicious, let us know.
Not working? You may need to convert the save file on GTASnP.com for your game version.
If multiple players post at the same time, the one who posted first takes the turn.
You are not allowed to reserve turns. You may not post while another turn is in progress or message players to control the flow of the round.
Three Hour Time Limit
You have three hours to complete your turn, counting from when you post to when you edit in your completed save file.
Wait Rules
After completing your turn, you must wait before taking another. You can take another turn once either:
Two Turns have been completed since your last turn
Four Hours have passed with no valid turns taken since your last turn was completed
Forfeiting
You can forfeit your turn by editing your post to note this. This will count as an invalid turn.
Making Progress
Use your three hours to complete up to one story or payphone mission, up to one of each regulated side mission, and as many other side missions as you wish. Most importantly, have fun!
Gameplay Rules
No Busts or Wastes: Do not get busted or wasted. If you do, reload an earlier save file and continue from there.
No Failures: Do not fail any mission or side mission that counts towards the “Mission Attempts” statistic except if collecting a vehicle that has a special property. If you do, reload an earlier save file and continue from there.
No Cheats, Scripts or Trainers: Do not use cheats, scripts, or trainers.
Modifications: We strongly encourage playing on an unmodified installation of the game. Modifications that include limit adjusters, change scripts, or otherwise affect the save file are not allowed. You may use GInput, SilentPatch, and Widescreen Fix, but ask us before using any others.
On Mission Flag (OM0): Do not manipulate the On Mission Flag except if collecting a vehicle that has a special property using a method that does not affect the save file.
Replay Feature: Do not use replays during missions, rampages, or vehicle-activated side missions. You may use them elsewhere as long as they are not exploited in a way that affects the save file.
Missions
One Mission Rule: You may only complete one story or payphone mission per turn.
Exception to the One Mission Rule: "An Old Friend" is considered an exception as it requires minimal player effort.
Mission Scores and Times: You must note the score or time achieved for the following missions:
Alloy Wheels of Steel (Race Time)
The Driver (Race Time)
The Shootist (Score and Hit Rate Percentage)
Shooting Range (Score)
Side Missions
Rampages: You may complete as many as you wish per turn but must note the title and location of each completed. You can use our map to track them and follow our recommended numbering.
Paramedic, Pizza Boy, Firefighter, Vigilante and Taxi Driver: You may complete as many of these as you wish per turn but must note the score and level reached of each completed.
Hidden Packages, Robberies and Unique Jumps: You may complete as many as you wish per turn but must note the location of those completed. Our maps for Hidden Packages and Unique Jumps can help you locate and number them in your post.
Sunshine Autos Import/Export: You may deliver as many vehicles as you wish per turn but must note those delivered.
Properties: You may purchase as many properties as you wish per turn but most note those purchased.
Regulated Side Missions
You may complete up to one side mission from each of the following categories per turn:
Asset Missions
Checkpoint Charlie
Distribution
Strip Dance
Chopper Checkpoint Missions
Vice Point Chopper Checkpoint
Ocean Beach Chopper Checkpoint
Downtown Chopper Checkpoint
Little Haiti Chopper Checkpoint
Off Road Challenges
Cone Crazy
PCJ Playground
Trial By Dirt
Test Track
Stadium Missions
Bloodring
Dirtring
Hotring
Top Fun Missions
RC Bandit Race
RC Baron Race
RC Raider Pickup
Vice Street Races
Terminal Velocity
Ocean Drive
Border Run
Capital Cruise
Tour!
VC Endurance
You must note the time or score achieved. If re-attempting, do not save after a failed attempt.
Saving and Submitting
Save the game at the nearest safehouse to an available mission and consider filling up on Armor for the next player. Then upload the save file to GTASnP.com or another free service that does not require registration.
Edit your turn post stating any mission or side mission completed, any relevant information outlined in the rules, the game completion percentage, and a link to the save file. It is recommended that you use the posting format in our FAQ and on GTASnP.com.
Late Edit: If amending your post later, note the time it was originally edited with a specified time zone.
Breaking the Rules
Turns that break the rules will be marked invalid and progress of the round will be reverted. Consistent or serious violations may result in a temporary or permanent suspension. We encourage reporting issues to our team so they can be resolved quickly.
VC-3.1T

The Chain Game is a community-based relay game where players work as a team taking turns to contribute progress towards a shared goal. In this round we're completing the classic edition of Grand Theft Auto: Vice City on PC "from Zero to Hero", from the very beginning to 100% completion.
Join by posting “I’ll take a turn”, downloading the last save file, completing one mission, and uploading the updated save file. Just do not save after failing a mission, getting busted, or wasted. The full set of rules are outlined below.

The rules keep the game fair and enjoyable and should be read and understood by all players to minimise disruption.
Game Version
You will need to own the classic edition of Grand Theft Auto: Vice City on PC in order to participate but may need to convert the save file on GTASnP.com for your game version.
Community Respect
Be kind, respectful, and supportive to all members of our community.
Team Spirit
Remember that the Chain Game is about working as a team. Consider how much progress you make in one turn, remembering that other players may want to complete a variety of content in theirs.
The Lounge and Social Platforms
Only post in this topic when taking a turn. You can ask questions and learn more about the Chain Game in the Lounge, chat with our community on Discord, and follow our latest posts on X (Twitter).
Post in this topic to take a turn, then download the save file from the last turn and place it in your "GTA Vice City User Files" folder. If the URL seems suspicious, let us know.
Not working? You may need to convert the save file on GTASnP.com for your game version.
If multiple players post at the same time, the one who posted first takes the turn.
You are not allowed to reserve turns. You may not post while another turn is in progress or message players to control the flow of the round.
Three Hour Time Limit
You have three hours to complete your turn, counting from when you post to when you edit in your completed save file.
Wait Rules
After completing your turn, you must wait before taking another. You can take another turn once either:
Forfeiting
You can forfeit your turn by editing your post to note this. This will count as an invalid turn.
Use your three hours to complete up to one story or payphone mission, up to one of each regulated side mission, and as many other side missions as you wish. Most importantly, have fun!
Gameplay Rules
No Busts or Wastes: Do not get busted or wasted. If you do, reload an earlier save file and continue from there.
No Failures: Do not fail any mission or side mission that counts towards the “Mission Attempts” statistic except if collecting a vehicle that has a special property. If you do, reload an earlier save file and continue from there.
No Cheats, Scripts or Trainers: Do not use cheats, scripts, or trainers.
Modifications: We strongly encourage playing on an unmodified installation of the game. Modifications that include limit adjusters, change scripts, or otherwise affect the save file are not allowed. You may use GInput, SilentPatch, and Widescreen Fix, but ask us before using any others.
On Mission Flag (OM0): Do not manipulate the On Mission Flag except if collecting a vehicle that has a special property using a method that does not affect the save file.
Replay Feature: Do not use replays during missions, rampages, or vehicle-activated side missions. You may use them elsewhere as long as they are not exploited in a way that affects the save file.
Missions
One Mission Rule: You may only complete one story or payphone mission per turn.
Exception to the One Mission Rule: "An Old Friend" is considered an exception as it requires minimal player effort.
Mission Scores and Times: You must note the score or time achieved for the following missions:
Side Missions
Rampages: You may complete as many as you wish per turn but must note the title and location of each completed. You can use our map to track them and follow our recommended numbering.
Paramedic, Pizza Boy, Firefighter, Vigilante and Taxi Driver: You may complete as many of these as you wish per turn but must note the score and level reached of each completed.
Hidden Packages, Robberies and Unique Jumps: You may complete as many as you wish per turn but must note the location of those completed. Our maps for Hidden Packages and Unique Jumps can help you locate and number them in your post.
Sunshine Autos Import/Export: You may deliver as many vehicles as you wish per turn but must note those delivered.
Properties: You may purchase as many properties as you wish per turn but most note those purchased.
Regulated Side Missions
You may complete up to one side mission from each of the following categories per turn:
Asset Missions
Chopper Checkpoint Missions
Off Road Challenges
Stadium Missions
Top Fun Missions
Vice Street Races
You must note the time or score achieved. If re-attempting, do not save after a failed attempt.
Save the game at the nearest safehouse to an available mission and consider filling up on Armor for the next player. Then upload the save file to GTASnP.com or another free service that does not require registration.
Edit your turn post stating any mission or side mission completed, any relevant information outlined in the rules, the game completion percentage, and a link to the save file. It is recommended that you use the posting format in our FAQ and on GTASnP.com.
Late Edit: If amending your post later, note the time it was originally edited with a specified time zone.
Turns that break the rules will be marked invalid and progress of the round will be reverted. Consistent or serious violations may result in a temporary or permanent suspension. We encourage reporting issues to our team so they can be resolved quickly.
VC-3.1T
| # | Наименование новости | Тональность | Информативность | Дата публикации |
|---|---|---|---|---|
| 1 | GTA Vice City Chain Game Round 94 | 0 | 12.9 | 22-01-2026 |
| 2 | GTA Vice City Chain Game Round 96 - Generated Vehicles | 0 | 13.39 | 07-07-2026 |
| 3 | VC Render – A New Graphics Overhaul Mod for GTA Vice City | 0 | 4 | 04-07-2026 |
| 4 | GTA Vice City 100% Complete Save Game with all Special Vehicles | 0 | 8.14 | 14-10-2015 |
| 5 | The Ultimate Neon Nostalgia: Deep Dive into Vice City's Masterful Atmosphere (And Why VCS is Its Essential Twin) | 0 | 7.17 | 22-06-2026 |
| 6 | (Work In Progress) Lock and Loaded '86 Timeline Accurate weapons | 0 | 15.65 | 30-04-2026 |
| 7 | Your Favorite GTA Vice City Radio Station/Song? | 0 | 8.34 | 23-01-2011 |
| 8 | VC2D: 3D-Era Vice City in 2D | 0 | 10.98 | 01-03-2026 |
| 9 | is VCMP still alive? | 0 | 6.66 | 28-03-2026 |
| 10 | A GTA VC vs Getaway thread from 2003 | 0 | 13.47 | 26-04-2026 |